AI Manager at Tests Assured
Architected end-to-end — per-vehicle MCP profile system, generative dashboard pipeline (CopilotKit chat → LangGraph ReAct agent on Gemini 3.1 Flash-Lite → renderCanvasUI tool with server-side validation gate → React canvas with data-tool/data-show click delegation), Next.js API route for direct car-state writes, FastMCP server with per-tool preset metadata. Implementation paired with Claude Code (Anthropic). Sponsor tools used: CopilotKit, LangChain/LangGraph, Google DeepMind Gemini, Manufact mcp-use, FastMCP.
I’m a technical leader and builder with a background spanning AI, QA automation, XR, game development, infrastructure, and information security. My work sits at the intersection of technical execution, product thinking, and cross-functional coordination. I also have a long-running passion for interactive systems and game development, especially in Unreal Engine and Unity.
I’m especially interested in connecting with people working in AI tooling, QA automation, agentic workflows, XR, game technology, technical production, and emerging product infrastructure.
I’m currently focused on building AI-assisted QA and workflow automation tools that reduce manual effort and improve execution speed for teams working in software, mobile, and XR environments. Alongside that, I continue to build game and interactive prototypes in Unreal Engine and Unity. My personal work often explores gameplay systems, UI-heavy interactions, browser-based delivery, multiplayer functionality, and rapid prototyping. I enjoy building technical demos that let me test ideas quickly